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Larksong

Larksong is a proof-of-concept animation showcasing the integration between 2d hand drawn characters and 3d environments and camera using blender for models, camera, and rough animation. Post processing was done in After Effects.

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In order to prepare for this project, I did several tests that involved creating textures in Procreate, applying them to Blender, and experimenting with blender's shaders to get the painted look I desired without the rendering process being too great. This was also my first major dive into calling models into a 2d animation scene in Blender and setting the drivers and parenting for the stroke object to follow the camera.

2025

Blender, Firealpaca, After Effects, Procreate

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