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Larksong

Larksong is a proof-of-concept animation showcasing the integration between 2d hand drawn characters and 3d environments and camera using blender for models, camera, and rough animation. Post processing was done in After Effects.

In order to prepare for this project, I did several tests that involved creating textures in Procreate, applying them to Blender, and experimenting with blender's shaders to get the painted look I desired without the rendering process being too great. This was also my first major dive into calling models into a 2d animation scene in Blender and setting the drivers and parenting for the stroke object to follow the camera.

2025

Blender, Firealpaca, After Effects, Procreate

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